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<div>Hi all.</div>
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<div>I'm currently trying to understand some of the time-frames it takes to ingest big images into Omero. We're putting a 9.8GB image in currently, and it looks like it'll take a very very long time. We've thrown 16GB of RAM at it, 4 * vCPU's and copious amounts
of high speed hardware.</div>
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<div>drwxrwsr-x 2 linuxadmin staff 4.0K Aug 28 14:45 .</div>
<div>-rw-rw-r-- 1 linuxadmin staff 0 Aug 28 14:45 .201_pyramid.pyr_lock</div>
<div>-rw-rw-r-- 1 linuxadmin staff 80M Aug 28 2012 .201_pyramid4066596291236323213.tmp</div>
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<div>Found that in the "Pixels" directory.</div>
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<div>It generates ever so slowly.</div>
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<div>So I have a better handle on it all, can somebody explain why it's such a slow procedure? It's barely using any CPU time or RAM currently. Perhaps it's my lack of understanding as to how the rendering/generation works that makes me perceive it as "slow".</div>
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<div>Thanks!</div>
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<div>--JC</div>
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